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Proficiencies

Table: Proficiencies
NameTypeDescription
AbjurationWizardry
AeromancySorcery
AethermancySorcery
AlchemyCraftingCraft potions and transmute materials
AnarchyCommunion
ArcheryCombatSlow moving projectile weapons such as bows and slings
AristocratInfluencePolitically involved or connected
ArmoursmithCraftingCraft metal and other rigid material armours
BalanceAnimismThe balance between life and death as the duality of nature
BorealEnvironmentExceptionally cold areas typically covered in vast amounts of snow or ice
CharityCommunion
ClimbingActivityAscending steep walls or cliffs
CoastalEnvironmentOceans and seas, and the lands bordering them
CommunityCommunion
ConjurationWizardry
ConvinceActivityInfluencing others to think or act a certain way using logic
CookingActivityPreparing all kinds of meals
CultivationAnimismLife and its flourishings as the core leading force of nature
DeductionActivityDiscovering clues or information using logic and reason
DeepwaterEnvironment
DesertEnvironmentVast dry areas containing sparse amounts of vegetation and high temperatures
DisguiseActivityAltering one's appearance to conceal one's identity
DivinationWizardry
DodgeActivityDefending by evading attacks and directed effects
DrivingActivityOperating motorized land vehicles
EnchantmentWizardry
EntropyAnimismRecognition of the inevitable end as the leading force of nature
EvocationWizardry
ExplosivesCraftingCraft bombs, firecrackers, and other combustibles
FinesseCombatPrecise weapons designed to find openings and weak spots
FirearmsCombatFast moving projectile weapons that are highly deadly
FletchingCraftingCraft archery weapons and ammunition
ForgeryCraftingCraft duplicates of documents, identification, and similar items
FortitudeActivityDefending by bracing oneself against physical effects and conditions
FreshwaterEnvironmentInland bodies of water including lakes, rivers, and springs
GanglandInfluenceConnected to high-level organized crime
GenkiKi
GeomancySorcery
GrasslandsEnvironmentWide and generally flat areas containing primarily grass or brush
GunsmithCraftingCraft guns and their ammunition
HackingActivityUsing computers to access devices and collect hidden information
HealingActivityExamine health status and apply medical treatments and procedures
HydromancySorcery
IntimidateActivityInfluencing others to think or act a certain way by threatening them
Iron JungleEnvironmentAny area constructed from artificial means (especially metal) with zero visible natural features
JewellingCraftingCraft rings, amulets, bracelets, and other adornments
JumpingActivityLeaping vertically or across a distance
JungleEnvironmentTropical areas filled with dense forest and thick vegetation
JusticeCommunion
KiaiKi
LiftingActivityCarrying and moving heavy objects
LuxomancySorcery
MartialCombatHeavy or broad weapons that strike for consistent damage
MasonryCraftingCraft stonework structures and sculptures
MedicineCraftingCraft medicines, ointments, and bandages
MountainsEnvironmentRough and rocky areas elevated above the surroundings
NobilityInfluenceHave a royal position or bloodline
OccultStudyKnowledge of artifacts, cryptids, folklore, and myths
OrderCommunion
OrdinaryInfluenceIn touch with mainstream culture
OutsiderInfluenceDisconnected from regular society
PatronInfluenceWealthy or connected to wealth
PeaceCommunion
PersuadeActivityInfluencing others to think or act a certain way using emotions
PilotingActivityOperating aerial vehicles
PotteryCraftingCraft clay vessels and ornaments
PyromancySorcery
ResistanceActivityDefending by resisting mental effects and conditions
RidingActivityManeuvering a beast while sitting on its back
RunningActivityTraveling on foot at a fast pace
RuralEnvironmentThe countryside, sometimes with rolling hills, typically with low population density
SabotageActivityPicking locks and disabling mechanical devices
SavageInfluenceFrom a lesser known remote culture
SeafaringActivityMaintenance and operation of a waterbound vessel
SearchActivityFinding hidden objects or creatures
ServiceCommunion
ShoukiKi
SleightActivityConcealing objects, picking pockets, cheating at games
StealthActivityAbility to hide and avoid detection
StreetwiseInfluenceConnected to low-level petty crime
SubterraneanEnvironmentCaves, caverns, tunnels, or any area primarily found underground
SurvivalActivityResource management and wilderness navigation
SwimmingActivityPropelling oneself through water
TailoringCraftingCraft textiles including cloth and leather armours and materials
TelekinesisPsionics
TelepathyPsionics
ThrowingCombatAbility to throw weapons or objects with deadly precision
TinkeringCraftingCraft mechanisms, gadgets, and traps, as well as examining and modifying machinery
TrackingActivityExamining evidence to track a creature or its behaviours
TransmutationWizardry
TyrannyCommunion
UmbramancySorcery
UnarmedCombatWeaponless combat leveraging the body to deal damage and is often nonlethal
UrbanEnvironmentAreas containing cities or highly populated areas
WeaponsmithCraftingCraft melee and throwing weapons
WetlandsEnvironmentSwamps, marshes, or any area covered in waterlogged land
WoodlandsEnvironmentTemperate areas covered with trees
WoodworkingCraftingCraft wooden objects, tools, and basic wooden weapons
WritingCraftingCraft books, scrolls, and other written documents
YuukiKi