| Advancing Strike | Combat | Finesse, Martial, Unarmed | 1 ST | Step forward and melee attack in the same action for an offensive bonus |
| Alleviate | Charisma, Taming | Persuade | 1 FC | Negate a minor negative mental condition on an ally |
| Anatomize | Perception | Anatomy | 1 FC | (Free action) Acquire information about a target's conditions and resource stats |
| Arrow Catch | Agility | Dodge | 1 ST | (Reaction) Dodge to catch a projectile in mid-air |
| Crippling Attack | Combat | Archery, Finesse, Firearms, Martial, Throwing, Unarmed | 2 ST | Give a penalty to a target's next test by performing an attack |
| Crushing Strike | Combat | Martial, Unarmed | 1 ST | Perform a melee attack with increased damage and a luck bonus if it would miss |
| Cutting Words | Charisma, Taming | Convince, Persuade | 1 FC | Perform an attack by insulting a target |
| Dancing Strike | Combat | Finesse, Unarmed | 1 ST | Trade places with a target by performing a melee attack |
| Demoralize | Charisma, Taming | Intimidate | 1 FC | Give a penalty to a target's next test |
| Disarm | Athletics, Handling | Sleight | 1 ST | Give a penalty to a target to use a held item. Disarm twice to steal it |
| Distract | Charisma, Taming | Convince, Persuade | 1 FC | Break a target's concentration |
| Distracting Strike | Combat | Archery, Finesse, Firearms, Martial, Throwing, Unarmed | 2 ST | Break a target's concentration by performing an attack |
| Diversion | Handling | Sleight | 1 FC | Redirect a target's attention toward a target or direction |
| Double Shot | Combat | Archery, Firearms | 1 ST | (Two actions) Perform two ranged attacks at once with a reduced penalty |
| Escape | Agility | Stealth | 1 ST | Hide in plain sight. Requires a follow-up move action |
| Feint | Charisma, Taming | Convince | 1 FC | Mislead an opponent to give yourself a bonus to your next attack against them |
| Grapple | Athletics, Combat | Unarmed, Lifting, Wrestling | 1 ST | Restrain a target to restrict their movement and actions |
| Hard Parry | Combat | Finesse, Martial | 1 ST | (Reaction) Perform a special parry using a slashing melee weapon |
| Heavy Attack | Combat | Archery, Martial, Unarmed | 1 ST | Perform an attack dealing increased damage but with reduced accuracy |
| Hook Parry | Combat | Finesse, Martial | 1 ST | (Reaction) Perform a special parry using an axe or hooked object |
| Hysterical Might | Athletics | Lifting | 2 HP | (Reaction) Once each rest, gain a bonus to strength in a life-or-death situation |
| Inspire | Charisma, Taming | Convince, Persuade | 2 FC | Give a bonus to a target ally's next test |
| Intercepting Attack | Combat | Archery, Finesse, Firearms, Martial, Throwing, Unarmed | 1 ST | (Reaction) Give an ally a defensive bonus by performing an attack against their attacker |
| Jumping Strike | Agility, Combat | Finesse, Jumping, Martial, Unarmed | 2 ST | Jump over a distance or an obstacle then perform a powerful melee attack |
| Kip Up | Agility | Jumping | 1 ST | (Free action) Get up from being prone |
| Knock Down | Athletics | Lifting | 1 ST | Force a target to become prone |
| Mimic Action | Insight | Any | 2 FC | Repeat an action that you recently witnessed but with a bonus |
| Opportunity Strike | Combat | Finesse, Martial, Unarmed | 1 ST | (Reaction) Perform a melee attack against a target moving quickly nearby |
| Penetrating Attack | Combat | Archery, Finesse, Martial | 1 ST | Perform a piercing melee attack with a high luck bonus |
| Percussive Maintenance | Craft | Tinkering | 1 FC | Fix a mechanical issue by beating the machine into submission |
| Point-blank Shot | Combat | Archery, Firearms | 1 ST | Perform a powerful ranged attack against a nearby target |
| Precise Attack | Combat | Archery, Finesse, Firearms, Martial, Throwing, Unarmed | 1 ST | Perform an attack with increased accuracy but dealing reduced damage |
| Provoke | Charisma, Taming | Convince, Persuade | 1 FC | Direct a target's attention toward you, allowing others to sneak attack or escape |
| Push | Athletics | Lifting | 1 ST | Force a target to move |
| Rally | Charisma | Persuade | 2 FC | Give a bonus to all nearby allies for their next offensive or defensive test |
| Rending Attack | Combat | Archery, Finesse, Martial | 2 ST | Cause a target to bleed by performing an attack |
| Retreating Strike | Combat | Finesse, Martial, Unarmed | 1 ST | Step backward and melee attack in the same action for a defensive bonus |
| Riposte | Combat | Finesse, Martial, Unarmed | 1 ST | (Reaction) Perform a retaliatory attack against a recently parried opponent |
| Rushing Strike | Combat | Martial, Unarmed | 2 ST | (Two actions) Sprint in a straight line to deliver a powerful melee attack |
| Shield Crush | Combat | Martial, Unarmed | 1 ST | Perform an attack with a shield and forcing the target to move |
| Spell Attack | Combat | Archery, Finesse, Firearms, Martial, Throwing, Unarmed | 1 ST | (Two actions) Deliver a short range spell to a target by performing an attack |
| Stunning Strike | Combat | Martial, Unarmed | 2 ST | Stun a target by performing a melee attack |
| Stupefy | Insight | Any | 2 FC | Once each target, disadvantage, stun, or break concentration by doing or saying something stupid |
| Superficial Treatment | Handling | Healing | 1 FC | Recover a limited amount of endurance to a target |
| Suppressing Fire | Combat | Firearms | 1 ST | (Two actions) Fire shots in an area to punish anything that moves through |
| Sweeping Strike | Combat | Martial, Unarmed | 1 ST | (Two actions) Perform a melee attack to hit each target in an area based on weapon reach |
| Taunt | Charisma, Taming | Intimidate | 1 FC | Direct a target's attention toward you, giving them a disadvantage when targeting others |
| Triple Shot | Combat | Archery, Firearms | 2 ST | (Three actions) Perform three ranged attacks at once with a reduced penalty |
| Tripping Strike | Combat | Martial, Unarmed | 2 ST | Force a target to become prone by performing a melee attack |
| Wild Strike | Combat | Martial, Unarmed | 1 ST | Perform a powerful melee attack at the cost of a defensive penalty |