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Maneuvers

Table: Maneuvers
NameSkillsProficienciesCostDescription
Advancing StrikeCombatFinesse, Martial, Unarmed1 STStep forward and melee attack in the same action for an offensive bonus
AlleviateCharisma, TamingPersuade1 FCNegate a minor negative mental condition on an ally
AnatomizePerceptionAnatomy1 FC(Free action) Acquire information about a target's conditions and resource stats
Arrow CatchAgilityDodge1 ST(Reaction) Dodge to catch a projectile in mid-air
Crippling AttackCombatArchery, Finesse, Firearms, Martial, Throwing, Unarmed2 STGive a penalty to a target's next test by performing an attack
Crushing StrikeCombatMartial, Unarmed1 STPerform a melee attack with increased damage and a luck bonus if it would miss
Cutting WordsCharisma, TamingConvince, Persuade1 FCPerform an attack by insulting a target
Dancing StrikeCombatFinesse, Unarmed1 STTrade places with a target by performing a melee attack
DemoralizeCharisma, TamingIntimidate1 FCGive a penalty to a target's next test
DisarmAthletics, HandlingSleight1 STGive a penalty to a target to use a held item. Disarm twice to steal it
DistractCharisma, TamingConvince, Persuade1 FCBreak a target's concentration
Distracting StrikeCombatArchery, Finesse, Firearms, Martial, Throwing, Unarmed2 STBreak a target's concentration by performing an attack
DiversionHandlingSleight1 FCRedirect a target's attention toward a target or direction
Double ShotCombatArchery, Firearms1 ST(Two actions) Perform two ranged attacks at once with a reduced penalty
EscapeAgilityStealth1 STHide in plain sight. Requires a follow-up move action
FeintCharisma, TamingConvince1 FCMislead an opponent to give yourself a bonus to your next attack against them
GrappleAthletics, CombatUnarmed, Lifting, Wrestling1 STRestrain a target to restrict their movement and actions
Hard ParryCombatFinesse, Martial1 ST(Reaction) Perform a special parry using a slashing melee weapon
Heavy AttackCombatArchery, Martial, Unarmed1 STPerform an attack dealing increased damage but with reduced accuracy
Hook ParryCombatFinesse, Martial1 ST(Reaction) Perform a special parry using an axe or hooked object
Hysterical MightAthleticsLifting2 HP(Reaction) Once each rest, gain a bonus to strength in a life-or-death situation
InspireCharisma, TamingConvince, Persuade2 FCGive a bonus to a target ally's next test
Intercepting AttackCombatArchery, Finesse, Firearms, Martial, Throwing, Unarmed1 ST(Reaction) Give an ally a defensive bonus by performing an attack against their attacker
Jumping StrikeAgility, CombatFinesse, Jumping, Martial, Unarmed2 STJump over a distance or an obstacle then perform a powerful melee attack
Kip UpAgilityJumping1 ST(Free action) Get up from being prone
Knock DownAthleticsLifting1 STForce a target to become prone
Mimic ActionInsightAny2 FCRepeat an action that you recently witnessed but with a bonus
Opportunity StrikeCombatFinesse, Martial, Unarmed1 ST(Reaction) Perform a melee attack against a target moving quickly nearby
Penetrating AttackCombatArchery, Finesse, Martial1 STPerform a piercing melee attack with a high luck bonus
Percussive MaintenanceCraftTinkering1 FCFix a mechanical issue by beating the machine into submission
Point-blank ShotCombatArchery, Firearms1 STPerform a powerful ranged attack against a nearby target
Precise AttackCombatArchery, Finesse, Firearms, Martial, Throwing, Unarmed1 STPerform an attack with increased accuracy but dealing reduced damage
ProvokeCharisma, TamingConvince, Persuade1 FCDirect a target's attention toward you, allowing others to sneak attack or escape
PushAthleticsLifting1 STForce a target to move
RallyCharismaPersuade2 FCGive a bonus to all nearby allies for their next offensive or defensive test
Rending AttackCombatArchery, Finesse, Martial2 STCause a target to bleed by performing an attack
Retreating StrikeCombatFinesse, Martial, Unarmed1 STStep backward and melee attack in the same action for a defensive bonus
RiposteCombatFinesse, Martial, Unarmed1 ST(Reaction) Perform a retaliatory attack against a recently parried opponent
Rushing StrikeCombatMartial, Unarmed2 ST(Two actions) Sprint in a straight line to deliver a powerful melee attack
Shield CrushCombatMartial, Unarmed1 STPerform an attack with a shield and forcing the target to move
Spell AttackCombatArchery, Finesse, Firearms, Martial, Throwing, Unarmed1 ST(Two actions) Deliver a short range spell to a target by performing an attack
Stunning StrikeCombatMartial, Unarmed2 STStun a target by performing a melee attack
StupefyInsightAny2 FCOnce each target, disadvantage, stun, or break concentration by doing or saying something stupid
Superficial TreatmentHandlingHealing1 FCRecover a limited amount of endurance to a target
Suppressing FireCombatFirearms1 ST(Two actions) Fire shots in an area to punish anything that moves through
Sweeping StrikeCombatMartial, Unarmed1 ST(Two actions) Perform a melee attack to hit each target in an area based on weapon reach
TauntCharisma, TamingIntimidate1 FCDirect a target's attention toward you, giving them a disadvantage when targeting others
Triple ShotCombatArchery, Firearms2 ST(Three actions) Perform three ranged attacks at once with a reduced penalty
Tripping StrikeCombatMartial, Unarmed2 STForce a target to become prone by performing a melee attack
Wild StrikeCombatMartial, Unarmed1 STPerform a powerful melee attack at the cost of a defensive penalty